Peter Quill is Star-Lord, the brash adventurer who, to save the universe from its greatest threats, joins forces with a quartet of disparate misfits — fan-favorite Rocket Raccoon, a tree-like humanoid named Groot, the enigmatic, expert fighter Gamora and the rough edged warrior Drax the Destroyer.
Two young scientists work around the clock gathering data on large predators, a dangerous activity that puts their lives at risk. Meanwhile, an elephant orphanage is giving new hope to baby calves rescued from poachers. Enter into a brave new world of conservation, one that's fraught with peril and hope.
Florida has a snake problem, and snake hunter Dusty Crum has assembled the team to tackle it. Burmese pythons have decimated more than 90 percent of certain mammal and bird species in parts of the Everglades. Dusty has made it his life’s calling (and business) to save the Glades.
World explorer Augustus Skinner has died. Now, his three teen grandsons have inherited the big, old Skinner Mansion and its contents. But Grandpa Skinner also left them a big surprise - the Skinner Boys are now Guardians of the Lost Secrets - a collection of unique artefacts across the world that possess incredible powers. An even bigger surprise is in store. Grandpa Skinner also appointed a fourth Guardian, their feisty teenage cousin, Tara. As these boys know almost nothing about girls - she's probably their biggest challenge of all. And vice-versa. As the anonymous Guardians of these artefacts, Tara and the boys must dedicate their lives to protecting them against the forces that would use their powers for evil and endanger the planet. In the wrong hands, the Rixa Ruby, which has the ability to create great con ict or harmony, could give its owner the power to start wars. Or the Drums of Doom, which when played in the right order can hypnotise the whole world via computers. This is the legacy of Grandpa Skinner. But these unsuspecting kids have a secret weapon - their youth. Nobody would ever guess that these awesome teens would be capable of outsmarting the powerful evil of the Shadowy League and in turn protect the world. It's like handing the keys to the world to an erratic teenager. Times four. Based on the original concept created by Steve Lyons.